Manufacturing and selling board games and card games is hot. In fact, if you take a look on Kickstarter, you will find almost 2,000 card game projects and more than 11,000 board game. One match, Kingdom Death: Monsters 1.5, increased $1 million in 19 minutes to the crowdfunding site, and has surpassed $12 million.
But combined with a quickly growing and profitable industry comes a lot of sales tax confusion. After all, there are and not all them are required to pay sales tax. In addition, the tax exemptions can be tricky. So we have put together a quick reference guide for game board and card game manufacturers that will assist you find your waythrough the sales tax maze.
Let us start by having a peek at a few of the tax exemptions which may be available to sellers and manufacturers of games.
Should You Pay Sales Tax on Your Game’s Production?
When you get merchandise to incorporate into your game, some states will view you.
Exemptions vary by state. Other nations, like Texas, allow tax-free purchases of raw materials, some equipment, services done on the final product to make it even more marketable, and some other tangible or private product that earns a necessary chemical or physical change to the end product.
In addition to the products, materials, and equipment needed to produce your matches, you can buy the supplies and packaging materials necessary to pack your game tax-free in certain nations. For instance, Pennsylvania makes it possible for manufacturers to get supplies and materials tax-free for any packaging that’s then passed to the”ultimate customer.” Each state has different rules on packing exemptions, so be sure to check with yours.
Now that you’ve got a feeling of the tax exemptions let us take a peek at the tax scenarios that are various you’ll confront when purchasing them.
That does not mean they are mechanically sales in every nation because the IRS exempts nonprofits from taxation. In regards to sales taxation in fact, states create their own rules, and every decides whether nonprofit organizations such as youth organizations, and churches, schools, churches are exempt from paying sales tax.
For instance, at California, a professional school may be tax-exempt when buying board matches to be redeemed for profit, but will have to pay sales tax when the match is purchased to be employed by the faculty. The same is true for other organizations in state.
In contrast, Michigan makes it possible for some nonprofits to buy items tax-free for use in the business if they meet four requirements, such as that it’s”consumed primarily in executing the organization’s exempt functions.”
To put it differently, if you sell your games to non-profits, then you will need to understand the tax rules in each state where you sell.
Most sport creators use distributors to sell their goods to the thousands. These providers make it easy for retailers to purchase games and even save shipping expenses. When you use your goods to be sold by vendors, you shouldn’t collect tax from them since they act as resellers. Just make sure the distributor provides you a valid resale certificate during the trade.
Once you sell your games directly to retail 13, the same holds true. Since those shops will sell to consumers and collect sales tax on such sale, they could use their resale certificate to buy the games tax-free from you.
As we said earlier, the principles in each state are different, and it’s important where you function, to remain informed on the principles. And to emphasize our purpose, we want to point out two principles which are state-specific, but important.
In Virginia, should you contract with a licensor to provide tangible personal property to your sport such as photos, their royalties might be subject to sales taxation. On the flip side, if they simply supply intellectual property rights to you, sales tax might not be demanded.
Consumer demand for board and card games is rising. If you manufacture or sell them, make sure you know every one of your sales tax obligations.
Designer: Tommy Maranges Mike Boxleiter, and Max Temkin
Publisher: Cabbage & Goat Wolf
Year Published: 2016
Number of Players: 5-10
Play Time: 45 min
The year is 1932. The location is pre-WWII Germany. Players are German politicians trying to hold a fragile Liberal government and stem the rising tide of Fascism. Watch out there are key Fascists among you, and one player is Secret Hitler. (Taken from instructions)
Rules and Setup:
Setup is accomplished by giving each participant a small envelope Party Membership, Secret Role, and Yes and No cards for voting. A Fascist and Liberal board are put in the center of the table, and the election tracker is placed on the board that was Liberal. The draw and discard pile cards are placed in their respective places (naturally) and all policy cards are shuffled and placed on the draw pile card.
Play begins with all players with their head down and fists out in front of them. Heads Up Seven Up mode (A free app is available to walk players through this part automatically). All Fascists open their eyes to find out who their teammates are, while Secret Hitler keeps their eyes closed but sticks on up their thumb to allow the Fascists know who they are. Hitler doesn’t know who the other Fascists are, unless playing with five to six players. Liberals have to suck it up never know who anyone is.
The first round begins by gamers electing a president. This player then chooses another player. All players vote to accept or oppose the president’s choice. The election tracker is moved if the election fails and the player to the left of the current president is now president. If the election succeeds the president brings on the three coverage cards and discards one. Both are given to the chancellor, who also discards one, and enacts the other. That is where it gets fun. There are more Fascist policy cards than there are Liberal Policy Cards. So if the president is a Liberal, they might draw three Fascist cards, forcing to enact a Fascist policy. Only the President and Chancellor understand what happened, and it is up to all the other players to determine what happened. This continues until either Fascist policies, or six Liberal are enacted, Hitler is killed, or Hitler is elected chancellor following three Fascist policies have been enacted.
Themes and Mechanics:
Secret Hitler has a somewhat historical theme. The game occurs in WWII era Germany with a few of those secret roles being Hitler. Players are also divided into political parties to try and overpower the other side.
My favorite mechanic of the game is the lack of knowledge or hope that “the good guys” have about the other players. Nothing is funnier than seeing somebody that you’ve always reliable stab you in the back or having everyone gain up on one person and have that person turn out to be on the team. You come to understand also, and how little you know about some of your friends just how much you understand about others.
Components and Artwork:
Compared to other games like this, there aren’t many more bits that you need to worry about understanding what they do and keeping track of. Each piece makes the game what it is, whether for kicks and giggles or an essential component. With it, the game feels more powerful since it is a solid wood block. The pieces are very well made, durable, and look amazing. It’s possible to download and print a PDF version of the game, and I have played this version, and it does reduce the experience. It is worth buying the game for the way it understandably and looks how it feels to play with actual game pieces instead of laminated paper.
It’s a relatively easy game, and it is very likely to have players that are younger and still have it be enjoyable, even though the age rating is 13 +. I enjoy pitting everyone against each other and seeing friendships get destroyed. The art is phenomenal as well as durable as stated before.
Like any game that involves lying, it is obviously harder for the liars to win, at least for me it is. So pray you are not a Fascist unless you are a liar that is good.
This is a game that you could pull out for any occasion. You can play it together with your roommates, or just a group of people, as a family that you don’t know. Whether you want something new to add to your collection, need something to argue about, or just will need a break from long board games, Secret Hitler is one that I will play for years to come.
Players Who Enjoy:
Anyone who enjoys the lying mechanisms of over Camelot Bang or Shadows will enjoy this as much if not more. If this is not the game for you, be sure to check out how you can make your own board game.
I’m giving Secret Hitler 9 out of 10, for more boardgame reviews be sure to check out Pelissier Cie.
For board games enthusiasts, it is just but an exciting challenge to come across any board game. But what if it requires you to play it in German and yet you do not know the language?
Well, I want to tell you about an amazing language course I recently took. It’s called Rocket German, and it’s awesome.
Rocket German offers free German lessons to help you learn the language, play that board game and enjoy it as if it was in your mother tongue. It is a comprehensive course that will engage you, and you can learn the language right away. The course has online lessons and an Android app option which means you can learn on the move. These online lessons are truly innovative, and you can learn the language on your mobile device as you play your board game.
What do the lessons entail?
Rocket German uses various approaches to teach you the language. These include words and phrases lessons, pronunciation lessons using audio and voice recognition and English translations. As a board game enthusiast, you can use the test and games approach to learn while you play. The course also details grammar rules and offers useful tips progressively.
Grammar course: This lesson has its main focus on grammar. It covers the alphabet, numbers, and syntax. It will give you a basic overview and help you grasp the basics as you begin learning.
Interactive Audio: As you play your board game you can use the audio lessons to practice the language pronunciation. These audio lessons will build your confidence in both the board game and the language.
Survival Kit: This focuses on the most basic terms that you would need to get by. If you are playing the board game for a few times, it will help you enjoy the game.
Tests and Games: This is especially useful for board game lovers. It gives you a chance to practically test your skills on the game and reinforce your knowledge of German.
Why Rocket German?
Fast course: The audio lessons are a crash course and for the basics it is perfect. You can play a board game in German just as soon as you start your first lesson.
Entertaining: The lessons are filled with good humour and are very user-friendly. This makes it fun to learn the language and be patient through the dull parts.
Different strategies: Depending on your preference, you can learn the course in a manner that best suits you. You can read, listen to audio or use the games approach.
Android and iOS app: This allows you to undertake the course anywhere in the world. This means that you can play your board game while still learning on your device to help you whenever you get stuck.
No Installation: All you need is to log in to the website. It does not have software to download and install, and you can start using it the moment you log in.
No subscription fees: It is a one-time purchase and provides free updates.
If you are looking for a detailed review about this language course, you can go to SpeakingAbroad, a website specialising in helping tourists overcome language barriers. here you can find an in-depth rocket German review.
Good luck and enjoy your next board game in a coffee shop in Berlin!
Time to take a closer look at travel chess sets. As we already mentioned in our Top Ten Board Game post, Chess is the number 1 board game in the world. It’s fun, mentally stimulating and now, with a travel chess set, you can take it along for the ride.
Travel chess sets come in many sizes. There are two kinds. The smallest and most compact kind is a flat styled board. Take a look at the picture below. The board is flat and so are the pieces. In general, this kind of set is magnetic. You take the pieces and you pop them off when you move them around the board. But it can be difficult to handle the pieces and it’s sometimes hard to really get a picture in your mind of how the chess board is setup when it’s flat. Some people, they don’t mind. If you don’t mind, this is a good inexpensive way to take a very portable chess set with you.
flat chess set
But most people like a three dimensional piece. I have here a variety of different chess sets that are three dimensional and portable.There are electronic ones that you can play with a computer that have tiny little three dimensional pieces. You can also play with a partner, although they’re quite tiny and they’re hard to get your fingers around. Most chess sets that are for compact travel or storage are made in this format, which is a wooden box that has space inside to store your pieces.
This happens to be a two in one with backgammon on the inside. And it comes with checker pieces. You store your pieces on the inside. Sometimes they have bands to hold the pieces in place and then you fold it up. It’s a nice kind of storage system,especially for your house, and it’s a good size for traveling even though it’s a little bulky, it makes a nice board and it opens up flat.
Chess Set 12″x12″ Folding Wooden Board Set with Magnetic Crafted Pieces
There are other sorts of folding chess sets. This one here is an Isle of Louis. And even though it’s wood, it’s been magnetized. You can check the lowest price here. There’s a sheet of metal underneath the wood veneer so that you can keep your pieces relatively steady if you’re playing on an airplane or a train. There are three dimensional piece sets that are pegs, which is another way to keep your pieces from flying off the board during turbulence or moving around. This set also is peg style board. This is a very nice set from Druke, which is an American manufacturer, and it has a nice flat board. It’s not convex. It doesn’t hold the pieces on the inside.
The pieces are in the travel case. And they’re a good size and they have a good feel to them. Another option is a tournament style chess set in which you would have a vinyl board that can be rolled up or folded and put away. This is the large variety. You can get them in smaller sizes. And tournament pieces.
These are sturdy medium weighted plastic pieces that run about ten dollars and these are very popular with chess tournaments and people who like to roll out their board an take itto the park and play. The board is green by the way because this is tournament rules. It needs to be green instead of black so that when the judges look at your board, they can see from a distance where the black pieces are positioned.
They don’t just blend in to the color of the board. So this is a nice way to have a big full sized chess set, with you, traveling, and it doesn’t take up too much room because you can just fold up board and put the pieces in your backpack or something. And that’s travel chess sets.
What do you think, please let us know in the comment section, tell us about you’re favorite travel chess set!
Thanks Rahdo for this awesome review of Delve, the board game. We are really happy to be able to share this in depth review on our board game blog. Please check out his channel here for other informative review videos.
Delve, the board game – Review Blog
Here are my final thoughts for Delve, the board game. Which really does what it sets out to do very very nicely. This is really a game from designers Richard Launius and first-time designer I believe, Peter Shirey.
They have achieved what they wanted to do,which is basically completely re-theme Carcasonne and give it a radically different feel. The core is here. The turn-based tile laying of I’ll put a tile down and put some meeples down,and you’ll put a tile down and put some meeples down,and we’ll try to score the landscape as best we can. Maybe a little more exciting and stimulating than Travel Chess, but that depends on the gamer.
What makes the Delve Board Game Interesting?
This is also the first time we are reviewing the Delve Board Game here at Pelissier-cie, the board game blog.
But we’re not making bucolic French countrysides with farm lands and chapels and little villages. Nah!! We’re making a death-dealing dungeon with treasure around every turn and tons and tons of peril to face. So it’s very, very clever and works really, really nicely.
Jen and I were surprised how much we enjoyed it. I think in part because this game’s design very smartly borrows really less from Carcassonne,and more from my favorite variant of Carcassonne ever, Carcassonne: The Castle. It gives you a lot more freedom with how you lay out your tiles. I definitely love it, and I could see this being a perfectly reasonable thing to add to regular Carcasonne,the notion that you don’t have just 1 tile to choose from, from you got 3. So you have a lot more flexibility but what you’re doing. But you also get flexibility because you’re allowed to mix and match tiles.
There’s only one rule: make sure your corridors or “roads” are adhered to. But otherwise you can build this however you want. And then on top of that,instead of just putting people down to indicate that you’re going to try to score these areas you’ve got a secret deployable characters. And nobody really knows for sure until you revealwhat it is you’ve got in the given room. So that adds an extra air of excitement because in regular Carcassonne. . .
Oh, I’ve got a really nice area this is going to score a lot of points. Okay, well everybody else sees that so they kind of try to muscle in on my action.
And a simple majority thing. Whoever has the most in a given area takes it. Here it’s not simple, because that’s when my thieves and magic usres might face off against your gruntsin a battle royal death-defying rolling sequence. With some interesting choices, because these XP markers are so precious but they can be so powerful if used at the right time. So whether you are just going really quick trying to snag little bits of land for yourself to score some points,or trying to build for the really really big epic rooms. . . you’re going to have a lot of drama. If you go big, chances are other players are going to muscle in and you’re going to be fighting it outif you go small you’re going to be facing off against a huge collection of all these different encounter cards. And interestingly. . . I mentioned this right up front, this is on Kickstarter right now.
You can click here to go learn more. Right now you can back and just get the game and stretch goals,or you can get the game and stretch goals and its first expansion,which almost doubles the number of encounter cards you get.
If you’re interested in the game, I would definitely suggest doing that. Because Jen and I really enjoyed the game quite a bit. And that’s interesting because we normally don’t like being at each other’s throats,trying to steal stuff from each other. We normally don’t like a lot of, Here, let me read a card here’s a little bit of story,now make a choice and roll some dice to see if it works.
Comparison Between Other Board Games
These are all things we cannot to like in other games. Richard Launius’s Arkham Horroror games that have been inspired by Arkham Horror. Those just don’t work for us. But we enjoyed this one I think in large part because the core euro goodness of Carcassonne is still here, and it works so nicely. And this game plays so fast, so smooth,and it’s just so full of twists and turns as you build up bigger and bigger and bigger stack of loot. And at the end of the game you reveal who got what. But it’s a fast game, and it’s a short game.
So we’re not too terribly bothered by you know the the player aggression and the random swings. The only thing–this is why mentioned to get it with the expansion–and the only thing that kind of bugs me a little bit, and give me a little bit of pause, is. . . these encounter cards. . . they are very very cool. But there will come a point where you’ve been through all of them. And you’re going to play the game again, you’re going to shuffle it back up,you’re gonna see new ones and and different ones,but you’ll start seeing some of the same objectives or encounters over and over again.
I while think for the most part that’s fine,because it’s not like you’re going to remember every little persnickety thing about each one,they are going to be some that really stand out. And you’ll remember, oh. . . this is that one again. I remember how much that hurt you because you chose this. Right. I’m choosing the other thing!So the thing is, the more you play it the more familiar you are going to be with this deck.
And it’s not like all these choices are, Well this is a simple. . . If you could see these choices before you make them,it’s usually pretty obvious which one you should do. It’s only when your first experiencing it like,I don’t know. Should I open the door or should i go through the window?I don’t know! Which one should i do?. . .
Benefits of the Expansion and Longevity of the Game
That the excitement’s really there. And that’s why I think the expansion for this is so important because again you almost double the size of this. Plus, I hope the game succeeds because there’s a lot of stretch goals to get more of them in there.
And I expect. . . this is from Indie Boards and Cards.
And if this game is successful they have proven in the past they are great at continuing to put out more and more expansion content. And really, this is about the only thing I would want to see more from Delve–is just more of these cards. You’re always going to want more. So provided there are more and more blister packs with more and more coming out,you’re never gonna get tired of this game.
Otherwise I think you’re getting to the point where if you play it enough. . . and to be fair, that means you’ll have to play a lotso you’ll probably get your money’s worth out of it anyway. You’re gonna get to the point where you start recognising a lot of these,and some of the ‘zazz is going to be lost. So that’s a little thing to bear in mind.
This is a infinitely expandable game. I mean heck, i would hope someday that they would actually decide to develop an app,and then they could just release new cards all the time. Heck–they could even make an encounter random generator.
That would be really awesome too. Like I said, that’s the one tiny little thing that sets me back. So it’s something to bear in mind. If you plan on playing this game a lot–like, dozens and dozens and dozens of times every month,you’re going to go through this deck. You’re gonna start memorize these. And because the design of these are there are often very clear choices: A or B?
Of course i would choose B if I knew the whole thing. You will eventually get to where you know the whole thing.
If you have the situation where if an experienced player is playing against noobs that who don’t know what any of these cards are,the new is gonna be kinda unfair disadvantage. So it’s a little thing that is like that mostly resolved by providing more content.
But that’s kind of the nature of this style of game. All your Arkham Horrors. . . that’s why are more has a bajillion expansions,because you need you want to feed that beast. Once you’ve got the game and you know you like it, you want more new content. Delve is a game that i think is poised to get tons and tons of new content.
Like I said, Indie Boards and Cards, they’ve done that in the past. Like, if you look at how well they’ve supported Flash Point Fire and Rescue, they just constantly put out new stuff. I suspect the same thing will be true for Delv as well. And that’s it folks.
Thanks for watching. Now, if you have any questions, comments, concerns, as always please let me know. Like i said, the Kickstarter link shows you how this project got kicked off. You can check it out. If you’re going to back it, definitely back it with the expansion to double the size of his deck. So you’ll get a lot more life out of this very fun game. And I cannot reiterate enough. . .
I went in expecting to think: Well, this is clever because I will enjoy it. Because I knew we were going to be fighting each other a lot. I do they’re going to be lots of “draw and see what happens” kind of stuff. These are things normally we can’t stand.
They just don’t work for us. They’re not the kind of thing we enjoy. But here we did find ourselves rolling dice with abandon and fist-pumping at successes,and having a great time while delving in Delve. So questions, comments, concerns, as always please let me know.